Product Features

Addressable RGB Pixels

Control your addressable RGB strips and panels, like WS2812B for example, with various effects from Audectra. Of course you can still control simple non-addressable RGB strips and panels as well, if you want to.




Multiple Clients

Your setup is has too big panels or too long strips, which your controller can’t handle? Simply split it up into multiple sections, where each section is updated by its own controller, and everything will be fine! Audectra is able control multiple clients over serial interface and/or LAN/WLAN, utilizing the common protocols TPM2 and TPM2.Net to pack the RGB data.



Multiple Channels per Client

In addition to controlling multiple connected clients, Audectra is able to handle multiple channels per client as well. This is especially useful, if you have many smaller strips or panels you want to control.




Intuitive Patching

Splitting up the render output of Audectra to several clients/channels can be easily done with the patching wizard. Currently only rectangular or square patches are supported.





Bindable Effect Settings & Triggers

Simply bind effect values, like the intensity of the fire effect, to a music feature, lean back and enjoy! Audectra calculates each music feature, like beats or signal energy, in real-time and updates each of your bound effect values for you.

Create/Modify Effects

Don’t like our effects? Feel free to modify them or create your own ones! Coding your own effects is really simple with Audectras effect helper and particle system.

Effect Layers

One effect sometimes ain’t enough, right? With Audectra, you can easily stack them up and combine them with various blending options.

Project States

You can define multiple states in your project, where each state can be customized with effect layers individually. Define as many transitions between your project states as you see fit and use the trigger expression editor to define when your transitions should fire.

Multiple Projects

Your patching, state and layer configurations for an output render are summarized into a Project, which you are able to save, load, disable and enable. With Audectra, you can run multiple projects at a time.

Multi-Threading Architecture

Audectra is able to render projects and calculate music features in real-time, thanks to its multi-threaded architecture. This allows Audectra to scale perfectly with your CPU cores.

Real-Time Visualizations

Beside rendering your projects in real-time according to your bound music features, Audectra also offers some beautiful real-time visualizations like the spectrum graph, the wave graph and the dashboard.

Future Updates Included


Your license may be bound to your pc, however not to any particular version of Audectra. This allows you to download and install every update of Audectra, until your license expires.


License Comparison

Here is a comparison of all available licensing options:

for non-commercial usefor non-commercial usefor commercial use
1 ClientUnlimited ClientsUnlimited Clients
1 Channel per ClientUnlimited Channels per ClientUnlimited Channels per Client
2 States per ProjectUnlimited States per ProjectUnlimited States per Project
2 Layers per StateUnlimited Layers per StateUnlimited Layers per State
Future Updates IncludedFuture Updates Included
Forum SupportForum SupportForum Support
Email SupportPrioritized Email Support